

One of the tribe leaders then possesses it to fight the Kongs. After the Kongs beat the boss, the selected animal lays down in defeat as the Tiki Tak Tribe leader possessing it emerges from the body, dazed. One of the Kongs can then run up to the tribe leader and KO it with a total of one or more punches, knocking it into what appears to be space (After defeating a boss, if the player wait some seconds the Tiki Tak Tribe's leader will just fly away towards the screen in ominous way, ending the level). Would love to hear back from you about your experience too.In the Factory and the Warehouse, the Kongs realize why the Tiki Tak Tribe are stealing bananas.

You owe it to yourself to track down some bongos and a copy of the game. And you can see the puzzle style and DNA of the brilliant Super Mario Galaxy games woven throughout. This is constantly on my list of "games you must play before you die" because it's just such a one of a kind experience. They basically removed the tactile rhythm elements rendering the spirit of the game inert. My love for the GameCube version made me feel a bit lukewarm about the Wii remake however. Even the boss battles make you feel powerful. When you reach the point where the controller dissappears and you're just racking up combos, it's downright euphoric.Įvery level they change up the pattern or give you some brand new obstacle that you'll never see again. but once you learn the nuances like tapping the side of the bongo instead of actually clapping, having a solid grip on the controller itself, and adjusting the mic sensitivity to avoid misfires, you'll be having a blast in no time. You can keep doing multiple runs of the same level to master it for a better score.Īt first it takes some major brain gymnastics to get used to the controls. Very arcady in the scoring system, and a fairly short game. Combining platforming with rhythm and puzzle elements is sheer madness.
